Review - Bionic Commando: Elite Forces (GBC)


Developer: Nintendo Software Technology Corporation
Publisher: Nintendo
Year: 2000
Fun Fact: only released in USA

Let’s get this out of the way first: this game has a major glitch. It’s absolutely incredible that BCEF was put into mass production with this glitch but it’s there in almost every copy. Basically, if you save and then continue to play the game freezes up - and your save file will never recover. What an INCREDIBLE failure of quality control! There is one practical way around this, though: play straight through without saving just like you have to do with the original Bionic Commando on the NES. Now on to the game itself . . .

Read the rest of the review:

Played Bionic Commando on NES? Then you know what to expect with this game. Swing around, climb, shoot guys. But it’s a lot better than it sounds. The gameplay is almost exactly the same as on NES. The setup is the same (leveling-up, bonus Commando-style levels, giving orders between levels, etc.). The graphics are completely new, though, and are very fluid for a GBC game. The levels and bosses are also new. Besides the graphics, though, nothing is exactly improved; slightly different, perhaps, but not really better or worse. And there are no neutral zones! The original had areas where you just walked around and guys said stuff like, “Do you wanna fight?” Not here, unfortunately. Still, the action is solid and more challenging than the NES original. If you like hardcore, old-school games and have 5 hours to sit down and waste, do it to it.

GRADE: B
Personal conclusion: Satisfactory

Leave a Reply